Red Right Hand: Sniper Character Design
In Spring 2018, I completed a CGMA Master Academy course in 'Character Design For Film and Games'. The focus of this course was to give artists the know-how to create a realistic character from start to finish for use in the game or film industry. We were encouraged to stay as close to realism as we could; to call out/breakdown complicated equipment, armor, or weaponry when necessary; and to think about interesting silhouettes, lighting, value, and eye-catching details. Click on the illustrations for more details about my process!