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![Left: Oracle grayscale shading. Center: break-down sketches. Right: color pallet and line art drawing of Baby Oracle.](https://pro2-bar-s3-cdn-cf1.myportfolio.com/49aa36cb-3723-4d10-a56b-f079b607dbd2/9afb74f9-3920-47fa-83ff-49c2d9e9c320_rw_1920.png?h=7149c0324c14ce4f5696c559f2c7d0cf)
Left: Oracle grayscale shading. Center: break-down sketches. Right: color pallet and line art drawing of Baby Oracle.
![Oracle Dragon turnaround: Front, 3/4, and Side views.](https://pro2-bar-s3-cdn-cf1.myportfolio.com/49aa36cb-3723-4d10-a56b-f079b607dbd2/c0767459-c79d-4e01-b0f4-64dae859e8f9_rw_1920.png?h=eda646e661754684597d9d814db7382d)
Dragonvale World was a 3D mobile game published as a sequel to Dragonvale by Backflip Studios. The game focused around collecting and caring for dragons. This was a limited release dragon named the Oracle Dragon. I was responsible for its creation - from sketch to full painting. These images would then be passed to a modeler and animator.