This is the final key art delivered for the Dragon's lair. Ultimately, most of the set dressing was removed and the color scheme was minimized. This was referenced by the environment modelers to build out for in-game use
My first illustration included a lot of set decoration and props. I wanted to achieve a dark and dank setting that a Dragon would feel at home in.
My initial gray block-out of the scene. focusing on lighting and values to achieve a certain ambience